An adventure, an RPG, a platformer, an interactive story — the story of a little girl whose family has gone missing at a ship breaking yard. Based on real events, Unraveled takes you through a child’s imagination as she seeks out her parents. Relive your childhood fantasies on a journey that will make you think, laugh and tear up (just a little bit).
So much to unravel.
Based on real events?
In May 2014, Chancler Harrison brought the subject of ship breaking to our attention. Initially we were grasped by the bittersweet concept of it. These giant metal ships that once held so many memories are taken to these dirty, gritty shores to be deconstructed by workers under terrible circumstances. This mature subject with an underlying message ties into our overall theme as a game company.
After watching documentaries on the subject, doing thorough research and contacting several ship breaking aid campaigns, we realized that there is a huge lack of public awareness about this aspect of our world. This is mostly because the yard owners carefully keep the doors of their ship graveyards closed to media and NGOs. We decided to go for it and start production for Unraveled, not only to create an amazing game, but also to increase awareness and to share the subject in hopes of bringing about a change.
Ship breaking can be done better. Better for the environment, better for people living near the ship yard and better for the workers. We’re hoping our game brings this to the attention of the masses. You can personally help us and our world, by spreading word of Unraveled!
Official Trailer: YouTube
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About RosePortal Games
RosePortal Games is a small indie company that specializes in creating fun and imaginative Role Playing Games and adventure games for children and adults alike. Our first game — Whisper of a Rose — was released in 2009. Before that, the founder, Aaron van der Brugge, had been creating board and video games since 2003.
We love to dream at RosePortal Games. We believe that games are not just a means of great enjoyment, but should also carry a message and have artistic merit. By combining the fantastical element of dreams with our work, we produce fresh and imaginative games.
We stay true to the classic elements of RPGs (vast lands to explore, exciting gameplay and puzzling quests) while adding a certain magic touch that makes the games so unique. We also take great pride in our graphics, touching storylines and innovative designs. We hope that you will enjoy the games!
Aaron van der Brugge